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Virtual Reality: The VR market will shamefully ramp up over the next few years

Metaverse e virtual reality. There will be a lot of talk about it in the coming years. In the first case Meta, formerly of Facebook, will propose itself as the standard bearer of the sector. In the second case, however, companies like Nvidia, Microsoft, Apple and company will do battle. But how much the virtual reality market will yield in the next years? According to industry experts, it will increase tenfold over 10 years.

"For virtual reality to come, I have no fear of it”Sings Caparezza. The market in this sector will increase to unprecedented figures!

According to the analytics company Global Data, the virtual reality market will bring big profits over the next 10 years. Experts believe that the figure will increase by 10 times and will reach $ 51 billion by 2030. The important role of virtual reality in the development of platforms focused on the metaverse is noted it will increase the attraction in the long term

The metaverse is broadly defined as the vast online world where people interact through digital avatars. Companies like Meta have announced plans to develop the metaverse, services and equipment. In the short term, analysts claim that virtual reality it will move to the corporate level unless someone on the consumer side creates a killer app. A killer app is software that is so necessary or desirable that it will be valuable to a large audience.

Secondo Global Data:

We expect companies to become a key market for virtual reality in the next three years, ahead of the consumer segment. This is already used in the retail, defense, airline, oil and gas and healthcare sectors, primarily for educational purposes. However, the COVID-19 pandemic has triggered a shift towards teleworking, which has prompted the company's adoption of VR to not only learning, but also collaboration, data visualization and customer service.

In short, it's not just about entertainment and games. VR will have various fields of application and will be used in the most diverse sectors.

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Last updated on May 2, 2024 7:40

Through | GamesIndustry

Gianluca Cobucci
Gianluca Cobucci

Passionate about code, languages ​​and languages, man-machine interfaces. All that is technological evolution is of interest to me. I try to divulge my passion with the utmost clarity, relying on reliable sources and not "on the first pass".

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